#include "defines.txt"

if (new_room) {
  load.pic(room_no);
  draw.pic(room_no);
  discard.pic(room_no);
  set.horizon(37);
  if (prev_room_no == 3) {
    position(ego,101,159);
  }
  draw(ego);
  show.pic();
}
if (posn(o0,92,166,115,167)) {
    new.room(3);
  }
if (has("biri")) {
  if (said("open","drawer")) {
    print("There is nothing else in the drawer.");
  }
}
if (said("open","drawer")) {
  print("You open your drawer and find a Biri. You take it "
        "with you.");
  get("biri");
}
  if (said("look")) {
print("you are in the graphitti store.");
print("you also see a drawer on the back wall.");
}
if (has("spell book")) {
  if (said("open","book")) {
    print("The spells are as follows-.");
    print("DHOOA: Makes everyone go blind, except you.");
    print("KALI: You can open any door with this one.");
    print("PINKU: You will know the answer to any questions if you use this.");
    print("That's all.");
  }
}
if (has("spell book")) {
  if (said("dhooa")) {
    print("No need of using this now.");
  }
}
if (has("spell book")) {
  if (said("Kali")) {
    print("No need of using this now.");
  }
}
if (has("spell book")) {
  if (said("pinku")) {
    print("No need of using this now.");
  }
}
return();